A game in which a good deed moves the pawn forward.
Path to Heaven is a board game on a large-format outdoor board. With a wheel of fortune and a magnetic pawn, children move through squares about good deeds, saints and the Bible. It stands at parishes, faith schools and after-school clubs.
Every turn runs the same way, so the rules are simple even for kindergarten children. What changes is the content of the squares: a task, a fun fact or a meeting with a saint.
The wheel of fortune replaces the dice, and the magnetic pawn moves across the board. A child can operate both parts alone.

The height of the board is set to suit the children who use it. A kindergarten will set it low, and when older year groups use the game, the board can be raised.

The texts on the squares are short and address the player directly, so an older child will read them alone, while a friend or an adult will read them to a younger one.
“A friend needed help and you gave it. You move 2 squares forward!”
The square describes an ordinary situation from a child's life, so kindness is easy to talk about afterwards.
“You meet St Stanislaus Kostka, patron of children and young people. He leads you 3 squares forward!”
Saints appear on the board by name, together with what they are patrons of.
“Your guardian angel helps you avoid danger. You jump 1 square forward.”
The square introduces the guardian angel and the way the angel watches over a child.
“Did you know that reading the whole Bible aloud takes about 100 hours?”
A fun fact about the Bible that a child can check with their parents.
Children play at the board in the fresh air, and the conversation about values happens on the move, not at a desk.
Players move in turn, so each child waits for their move and watches which squares the others land on.
A square with a saint or a fun fact is easy to develop into a short catechesis session.
Questions remain after the game: who the saint was, what a good deed means. The child brings them to parents or the catechist.
The board is made in Poland and installed on site, by the church or school.
Delivery takes 6 weeks from the signing of the contract, and an advisor helps set the installation date.
After Mass, children play a game by the church, turn by turn.
A game board for religion lessons and for breaks between lessons.
A game for children waiting for their parents after a formation meeting.
A group game around which an educator runs sessions on values.
An advisor helps choose the configuration, estimate the budget and plan the delivery. The first conversation carries no obligation to sign a contract.